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View Full Version : Bug (Solved): Disabling Ocelot Spawning in creative



Cats_say_moo
07-09-2013, 02:23 AM
Seeing that Ocelot spawning in creative is gone Mad due to the Bukkit Issues, Is there any possible way of disabling a mob from spawning in a certain world? (Fyi i have no clue if java would let you do this)

SparkleUnidog
07-09-2013, 03:06 AM
I thought they were the same Ocelots from before? Just that since the chuncking hasn't had players in them the Ocelot haven't had time to despawn/get killed?

And to be honest, when I was in there last, I barely saw many of them there. O.o

honkin_pigs
07-09-2013, 06:21 AM
everytime i've been exploring the builds of the creative map lately i've seen an army of these. hopefully the bukkit issue will be fixed sometime soon

naithantu
07-09-2013, 11:55 AM
Bukkit says they fixed the issue ages ago, a day after this bug first occured...
Blocking ocelot spawning in the creative world should be easy though, so we could do that.

Jackster21
07-09-2013, 02:17 PM
Bukkit says they fixed the issue ages ago, a day after this bug first occured...
Blocking ocelot spawning in the creative world should be easy though, so we could do that.

Go with this, they have no use in that world anyway.

Stoux
09-09-2013, 11:10 PM
Done, added in next version of SlapHomebrew.