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Jackster21
10-11-2013, 10:31 PM
Minecraft 1.7 Update!

Fellow Minecraftians,

Below is the Slap Gaming Minecraft Server progress with the new 1.7 "The Update That Changed The World" release for Minecraft!
There is also important information regarding the changes that will be made to the server when 1.7 goes live!

** Update progress To Allow 1.7 Clients to Join **

http://www.keurmerkefactureren.nl/wp-content/themes/bigfeature/images/checkmark.gif Awaiting "Fake" Bukkit 1.7 - Note: Fake 1.7 builds do cause some temporary in-game bugs
http://www.keurmerkefactureren.nl/wp-content/themes/bigfeature/images/checkmark.gif Update and core plugin testing
http://www.keurmerkefactureren.nl/wp-content/themes/bigfeature/images/checkmark.gif "Fake" 1.7 server online - Note: No 1.7 features are currently active!

** Update progress For Full 1.7 Update **

http://www.keurmerkefactureren.nl/wp-content/themes/bigfeature/images/checkmark.gif "Fake" 1.7 server online
http://www.keurmerkefactureren.nl/wp-content/themes/bigfeature/images/checkmark.gif Awaiting Bukkit 1.7 for features to be enabled
http://www.keurmerkefactureren.nl/wp-content/themes/bigfeature/images/checkmark.gif Update and core plugin testing
http://www.keurmerkefactureren.nl/wp-content/themes/bigfeature/images/checkmark.gif 1.7.2 Buukkit Server Live !
​http://www.keurmerkefactureren.nl/wp-content/themes/bigfeature/images/checkmark.gif 1.7.2 Map Live - READ THIS TOPIC! (http://slapgaming.com/1.7)

Changes to the server!

So the 1.7 Update title says it all: "The update that changed the world"
As you are all well aware by now, huge changes to the Minecraft world will take place, including a lot of new biomes and biome code related changes.

Because of this, there is no way to implement them in to our current worlds. So we need a solution for this so we can all enjoy these new features.
The Slap Gaming team has decided on the following changes:



A new, large 1.7 world will be generated.
Our current 1.6+ survival world will be "locked" for 31 days. - This means you will not be able to build in this world, only navigate it.
The main spawn, and major cities will all be copied over before hand.
During this 31 day period, you can request any builds to be moved in to the new 1.7 world, to a location of your choice using the Dynmap.
After the 31 day period, the world will be removed from the server. However it will not be deleted forever. We will have a copy of the server offline on our single player setup, and we can still access your builds to import them if you didn't log in within that 31 day period. - However only under special circumstances.
There will be a new 1.7 resource world.
The import features are not limited to just VIP's - Any players can request a build with significance to be imported. - We will not import minor builds.
The Old Survival world will remain the same - no action will be taken to it.




We know this isn't the ideal solution for everyone, but I hope you can understand it is the best way to get the new 1.7 features incorporated in to Slap Gaming.

Yes, the 1.6+ survival world was only created a few months ago, but we didn't realise how much these 1.7 changes would be and that we couldn't simply just expand a world boarder and new chunks would generate, all the biome code has totally changed.

Any questions you have, or further suggestions to our plans, please make below.


Thanks,
Jack

Arykai
10-11-2013, 10:41 PM
*approving tree noises*

Darkskope
11-11-2013, 02:15 AM
So you'll import builds? Im not sure if that will work out it might look weird because of the diffrent terrain?

SparkleUnidog
11-11-2013, 10:06 AM
I think making a whole new world IS ideal, seeing as so many players would want the new biomes anyway, and stating that any builds they want moved to the new world can be done so is also a great idea!

I think the only thing people may moan about is losing their horses and maybe items they have stored there. Unless we staff members just refund them new horses if they ask?

nirosu
11-11-2013, 06:03 PM
I think making a whole new world IS ideal, seeing as so many players would want the new biomes anyway, and stating that any builds they want moved to the new world can be done so is also a great idea!

I think the only thing people may moan about is losing their horses and maybe items they have stored there. Unless we staff members just refund them new horses if they ask?

moving items might be the main issue, which can be solved, horses and livestock can be given by staff, and I'm sure most of the staff agrees with you sparkle about that...

Jackster21
11-11-2013, 06:54 PM
Items are fine - content of chests etc. copies over with WorldEdit.

Horses will be an issue yes, but we can just give players the equal amount of horse eggs in return if needs be.

Thank you for raising that point though as I overlooked it.

nirosu
11-11-2013, 07:20 PM
Items are fine - content of chests etc. copies over with WorldEdit.

WE works with things such as paintings and item frames? I understand from your words that chests now can be moved with their content, used to be a old problem, if I recall.

jimred9
11-11-2013, 07:28 PM
Right, ok will the old spawn world still be there afterwards for our plots and stuff...

Jackster21
11-11-2013, 07:32 PM
Right, ok will the old spawn world still be there afterwards for our plots and stuff...

http://4.bp.blogspot.com/-C0_5K0iQDd4/UQr-j9tUpKI/AAAAAAAAAGc/v6EXcPdfxRM/s1600/Facepalm.png

jimred9
11-11-2013, 09:31 PM
http://4.bp.blogspot.com/-C0_5K0iQDd4/UQr-j9tUpKI/AAAAAAAAAGc/v6EXcPdfxRM/s1600/Facepalm.png

:P Just checking...

zapados3
14-11-2013, 05:03 AM
When the full 1.7 happens to the server, add water breathing potions as well as the new fish to spawn shop pleesh.

honkin_pigs
14-11-2013, 10:16 AM
1.7 items will be looked into after the integration, then I'm sure some will be added to the shop :)!

horsegal00
28-11-2013, 08:04 PM
Ah horses going to be a problem *sadness* My best horses are in 1.6 world. 50 horses lol.

Jackster21
01-12-2013, 11:43 PM
WE ARE NOW RUNNING CRAFTBUKKIT 1.7.2!

ALL 1.7 FEATURES ARE NOW LIVE AND WORKING!



ANY BUGS PLEASE REPORT ON THE BUG REPORT FORUM WHEN DISCOVERED!
DO NOT MAKE MULTIPLE BUG REPORTS FOR THE SAME ISSUE!

Jackster21
03-12-2013, 10:05 PM
1.7 SURVIVAL WORLD NOW UNDER CONSTRUCTION


1.6+ SURVIVAL WORLD CITIES ARE LOCKED DOWN AS THEY HAVE BEEN MIGRATED OVER - YOU WILL NOT BE ABLE TO ACCESS YOUR PLOTS WITHIN THESE CITIES UNTIL THE NEW WORLD GOES LIVE.



Hoping for a launch of the 1.7 world very very soon!

A new 1.7 resource world will be generated soon after the launch.

LIghtningSkies1
05-12-2013, 10:05 PM
I need to have a building moved...

jimred9
06-12-2013, 07:05 AM
Just goto the 'build migration' post found by going to the news section > click the top post.

Then just follow that post on how to get your property moved....

lordgandalf
06-12-2013, 07:29 AM
Are we being compensated for lost horses ? because i had a lot of them.
Also can spawners be moved or do we get compensation so we can locate and build a new one ?

blackhawkbomber2
06-12-2013, 07:58 AM
Also can spawners be moved or do we get compensation so we can locate and build a new one ?

When I had my build moved worlds, I found that the zombie spawner located on the wg was moved also. The spawner was close to the surface though, and I had a structure over it.

lordgandalf
06-12-2013, 08:05 AM
Hmmz ok im curious what the rules are about this :S

Jackster21
06-12-2013, 05:30 PM
Are we being compensated for lost horses ? because i had a lot of them.
Also can spawners be moved or do we get compensation so we can locate and build a new one ?

We will give you a horse spawner egg per horse that you own.