Please post all your 1.8 related bugs below.
Known bugs:
- Slime Blocks are disabled (Intentional for now)
- Droppers are no longer lockable
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Please post all your 1.8 related bugs below.
Known bugs:
- Slime Blocks are disabled (Intentional for now)
- Droppers are no longer lockable
I found that you can open droppers in protected areas. I found this in the creative world not sure if its in survival.
depth strider 3 boots aren't working properly, it doesn't let you move through the water, just stops you after a couple of blocks
edit: could possibly be the server, it's running at only 10 ticks, so that may be it
1) After using a /boat, I am returned a few hunderd blocks back.
2) /minecart is slower than usual.
3) The double stone-slabs (2 kinds) disappeared from the shop and /cextra.
I showed stoux the slab problems in the shop because there were some other broken blocks
I threw about 30 levels into an ExpVault, and when I went to take them out, I was only returned 27 or so! D:
Ya exp vaults are really messed up
The slabs missing from the shop and Cextra aren't a bug, mojang removed them as items from the game they can now only exist as placed blocks. Same with fire.
If you buy items with the 3D textured in the shop and throw them at that same item it steals the items you bought. Found this out with 32 light blue dye.
Regarding the shop thingy, it's a bug from before 1.8...
OK... Just to tell you now this is going to be hard to explain.
I was trying to make a simple redstone t flip flop (also a type of timer) but it would not let me push blocks, with any type of piston, west. When I would try, it would just show a little black, kinda smoke, particle above the piston once it got power. The weirdest part about this is I could still push blocks east and power a piston without a block in front of it west. I have no idea why this could be happening but if you need more clarification on the issue just ask me in game and I can show you what I mean.
Parkour minigames are entirely broken, have blocked it off for now
Haha yeah so I discovered the hard way, mobs tried to eat me and I had to do /bukkit:kill to restart the map
Spawners can be changed with mob eggs, it is a side effect which can be problematic.
ExpVaults fixed
I heard it was a pain in the ass to fix?
Stoux' Minigames fixed (including the portals)
Maps are kinda messed up... I tried one in the survival world and it stays blank but when I was in the creative world it seemed to work.
Attachment 778
Well, not sure if it something that can be solved, but 1.8 is breaking books:
Pages in books that reach the maximal number of letters and include special signs (/,*') or colors get messed up, it mostly occurs in copied books even more.
My guess is that the max length that allows the text to be input has been set as the same as the length of the finished book, but including the code, similar to how in html you'd need to use "/" for some signs(if I recall).
Really not sure if you can do something about that, if you do, it'll save me hours of rewriting the broken books :S
lwc not compatible with the new doors, and iron trapdoors.
Flying in the creative world (not the build contest world) is still broken, at least for me. When sprint fly is used, user teleports back to original block after flying about a chunk away.
the new wooden doors don't let u do /cprivate or /lock but they work with the normal wooden doors
Yo! You can place music disc in jukeboxs on WGs
Gates & Lifts fixed (so PvP F4A is available again), Cake Defence fixed
Woohoo!
this is not much of a bug, it's more of a feature of 1.8 - you need 30 levels to get a level 30 enchantment, but you'll spend only 3 levels to enchant an item(and 3 lapiz). therefore I thing the dragon giving about 68 levels ruins the survival aspect - I suggest nerfing the exp of the dragon.
Personally I don't think we should nerf it noticing that the only way it's really useful is if you have a EXP Vault and as you know that is a VIP perk which makes it more of a reason to buy VIP.
i personally don't think that killing the dragon for the 68 levels is that OP. if you camp a spawner you can easily get 30 levels in 10 minutes anyway, no matter how you look at it it's now simple to get enchantments.
Honk is right again! Nerfing the dragon won't help anything
Woot! No nerfed dragon!
Rubberbanding while flying (in creative) & no knockback PVP should both be fixed
With the changing of chest locks, a lot of /lwc, /wgs, and /Vip commands, along with others, are screwy. Here's just a few of them: /Vip grant works only on a plot where you can build, certain blocks can't be accessed if you're not a member of the plot (crafting tables and enchanting tables, for one), etc.
Found a new one. When you sprint fly and double space to drop, you jump back to the original spot you dropped after half a second. Only jumps once and isn't a big deal, but I thought you would like to know.
It has happened numerous times to multiple people. I don't blame lag. Also, I was kicked in the middle of a PvP match for flying (although I blame lag for that one).
Closing this thread. Can make own threads from now on.