We could also involve the minigames for some of the challenges? First one to win a game of spleef/tnt run, first one to complete the Sonic track, ...
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We could also involve the minigames for some of the challenges? First one to win a game of spleef/tnt run, first one to complete the Sonic track, ...
What would be pretty cool is if you could have to win a certain amount of each game and the first to it wins. You could also have a set time to play the games and it could be the person with the most wins by the end wins something for the kind of game.
Example:
Most last man standing on cake defense by end of timer: 30 iron, 10 dia, 20 gold and a double chest of cakes.
Haven't we got a list for "Quests" of sorts somewhere? Why not use them as well? They were pretty much free-roaming anyway.
How about adding those random events during special times that are announced before hand? for example:"Quest week July 2014 6-12" with a few quests per day, and the one who wins most will be announced as a quest master of the month, maybe a temporary title/rank, gives some feeling of achievement.
The use of special announced periods will make sure it's not overused like lottery, and to make it feel special, if it's daily or once every 2-3 days it might get old with not much participants.