The shop has items which are either easily attainable or just for decoration. As said earlier, putting enchantment books up for sale not only ruins the survival aspect, but it also makes the game...
Type: Posts; User: Hiddey
The shop has items which are either easily attainable or just for decoration. As said earlier, putting enchantment books up for sale not only ruins the survival aspect, but it also makes the game...
Considering getting a found spawner worldguarded costs 15K, I think a couple of hundred bucks for something that will generate xp and items for you with zero input required is way, way too cheap.
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I've never used TMI, what can you get with it that isn't available in vanilla creative?
Which is why I said "almost anywhere." But as you suggest it, it can be used without any restrictions where it's available.
I assume you mean your program crashes and not the server.
You're still asking for two inventories, accessible from almost anywhere without any restrictions. To me, that makes it overpowered.
You already have a multitude to travel around the map at your...
Whoa, that dropmode is kinda neat. If the chunk with the receiving chest stays loaded, you could autosort and autosmelt with redstone and hoppers.
I'm gonna say it anyway. It's overpowered. It's redundant. You already have the ability to, at your leisure, move around the map. Why would you need a second inventory if you can go back and forth...
Farm sounds good but yeah, how big are the plots?
http://i.imgur.com/H7hUdIQ.png
http://i.imgur.com/RAOAD4P.png
Random thought: How about, in stead of out right giving it to them, putting it in their enderchest inventory, then put one down at the tutorial?
I like the idea. For me, having the tools from either wood or stone matters little as both of them are basic and will break rather quick. I suggest to replace the feather with a small number of...
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Your In-Game Username: TheHiddey
Your Real Age: 33
Country Of Origin: The Netherlands
How Long You Have Played Minecraft For?: Beta 1.7.3
Where Did You...