So our creative worlds are beautiful things when made with natural landscape, allowing players to work with the landscape around them, to make a lovely build.

However; that isn't most peoples intentions. A lot of people just want a flat platform for them to build on, and this results with the beautiful landscape often being brutally cut down, or with large platforms floating in the air.

My suggestion is that instead of the regular creative world that's generated like all other worlds, we offer two worlds. One with natural generation, and one that's a flatland with large plots.

The worlds in themselves can be smaller than the existing creative world, so both added up they're about the same size. and the main benefit of this is preserving the naturally generated creative world, whilst it also is a lot more efficient for those who wish to work with a flat platform of land.