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Jackster21
23-05-2011, 09:47 AM
Quick Heads Up All,

Minecraft 1.6 Has Been Announced To Be Released Later This Week!

Details of Content Still Unknown!


ADVANCED WARNING

DONOT UPDATE YOUR MINECRAFT WHEN THE PATCH GOES LIVE!

Our Server May Take A Few Days To Update!



Patch Notes From WorldOfNotch (Thankyou DZimmy!!)


1.6:

+ Added Nether support to multiplayer
+ Added craftable maps
+ Added hatches
+ Added tall grass in some biomes
+ Mushrooms now spreads (very) slowly
+ Added server property view-distance. Sets the radius of terrain updates (in chunks) to send to the players. Range 3-15, default 10.

* It’s no longer possible to build solid blocks on the top layer of the maps (sorry!)
* Players stuck in walls will slide towards the nearest gap if there is one
* Made booster tracks speedier
* Severely nerfed fire so it spread slower, and doesn’t spread infinitely
* Seeds are now found in tall grass, using a hoe on the ground no longer works
* Blocks destroyed by other players in multiplayer now shows the breaking block particle effect
* Activated dispensers make sounds and trigger particles in multiplayer
* Doors make sound for other players in multiplayer
* The record player now supports more than 15 different songs

* Fixed running out of memory corrupting the current level
* Fixed the side textures of grass getting extra dark when mining them
* Fixed anaglyph 3d rendering mode having severe visual bugs
* Fixed the crash screen vanishing immediately
* Fixed not being able to target blocks when at x or z pos 1000
* Fixed the achievements screen messing up the sky color
* Fixed saving while sneaking dropping the player through the ground
* Fixed a system clock change messing up the game speed
* Fixed rain sounds not playing with fast graphics enabled
* Fixed hair and cloaks being rendered in the wrong locations on sneaking players
* Fixed the attack/swing animation not being applied to the armor layer
* Fixed player rotation not being loaded correctly when loading a saved game
* Fixed arrow physics, making them not get stuck midair when you open a door
* Fixed arrows hitting reeds, portals, and other non-solid blocks
* Fixed keybindings not getting saved properly under certain conditions
* Fixed the player not being able to sneak off lowered blocks like cacti
* Fixed a bug where the player could mine without swinging their arm
* Fixed boats placed on snow being placed too far up
* Fixed submerged boats rising very very fast
* Fixed sand dropping onto boats getting stuck in a falling animation
* Fixed a game crash when riding a vehicle or animal into the nether
* Fixed falling while riding not dealing damage to the rider
* Fixed buttons and levers too close to the player being impossible to use
* Fixed dispensers shooting through walls
* Fixed fire hurting through wall corners
* Fixed entities reaching water through wall corners
* Fixed placing doors next to cacti creating half-doors
* Fixed buttons and levers being placeable on leaves in “fast graphics” mode
* Fixed furnaces and dispensers not dropping their contents when destroyed
* Fixed dispensers biasing later slots
* Fixed farmland taking too long to dig
* Fixed tilling below some blocks being possible
* Fixed tilling the underside of blocks somehow working
* Fixed fences and stairs sometimes becoming invisible
* Fixed walking on top of fences not producing step sounds
* Fixed fire sometimes existing mid-air as an invisible block of pain
* Fixed fences and wooden stairs not being flammable
* Fixed fire effect on burning entities sometimes getting rendered in the wrong location
* Fixed fishing rod rendering being a bit lacking
* Fixed fishing rods being stackable
* Fixed mining glass hiding the clouds behind the glass
* Fixed rain falling through liquids
* Fixed items in glass blocks not getting ejected properly
* Fixed water interacting strangely with glass
* Fixed glass not blocking rain sound
* Fixed fences and signs preventing grass from growing
* Fixed rain and snow being incorrectly lit
* Fixed grass staying alive below stair blocks
* Fixed the achievement screen not pausing the game
* Fixed some screens breaking the sky tint color
* Fixed fullscreen mode switching causing mouse issues and screen closes
* Fixed chat messages surviving through game switches
* Fixed ice so it regenerates regardless of whether it’s snowing or not
* Fixed rain falling too slowly
* Fixed levers being placeable on weird locations
* Fixed floor levers sometimes not delivering a signal downwards
* Fixed floor levers sometimes not being removed when the floor is removed
* Fixed rail tiles sometimes not properly connecting to a new neighbor
* Fixed minecarts next to each other causing extreme velocities (sorry!)
* Fixed wolves not following their owner if the name has different caps
* Fixed creepers retaining charge level when they can’t see their target
* Fixed dying in the nether spawning new portals
* “Fixed” beds in the nether
* Fixed inventory acting weird when portaling by making the portal close all screens
* Fixed wooden pressure plates being mined with pickaxes
* Fixed redstone repeaters having the wrong particles
* Fixed saplings being plantable through snow onto non-grass blocks
* Fixed ore density varying per quadrant from the center of the world
* Fixed dispenser graphics being one pixel off. ONE PIXEL!!!
* Fixed mushrooms spawning everywhere during nights
* Fixed animals only spawning near light during the night
* Fixed the multiplayer join screen input field being too short
* Fixed IPv6 addresses being parsed wrongly. To connect to a specific port in IPv6, use the format [1234:567::1]:25565
* Fixed network packets being sent unbuffered, causing huge amounts of packets being sent
* Fixed entity positions going out of synch sometimes. They get re-synched every 20 seconds now.
* Fixed inventory icons not animating after being picked up in multiplayer
* Fixed mushroom soup not leaving a bowl in multiplayer
* Fixed entities above the map height limit becoming invisible
* Fixed healing not flashing the health bar in multiplayer
* Fixed arrows being animated really strangely in multiplayer
* Fixed arrows triggering too many entity move updates in multiplayer
* Fixed the compass not pointing at the spawn location in multiplayer
* Fixed fires being impossible to put out in multiplayer
* Fixed record players spawning client-side fake records in multiplayer
* Fixed records not playing for other players in multiplayer
* Fixed players spawning in the wrong location and quickly lerping to the correct location
* Fixed monsters not being visible for players with their difficulty set to peaceful
* Fixed pigs getting hit by lightning in multiplayer spawning client-side zombie pigmen
* Fixed loads of exploding tnt generating way too many particles, possibly crashing the client
* Fixed bonemeal use in multiplayer sometimes spawning fake client-side trees
* Fixed saplings sometimes spawning trees client-side in multiplayer
* Fixed weather sometimes changing client-side in multiplayer
* Fixed grasscolor.png and foliagecolor.png not being read from texture packs
* Fixed stats getting saved to different files in offline mode if the caps in the player name differ from the true spelling

DZimmy
23-05-2011, 09:52 AM
notch: "1.6 is aimed at Wednesday. Which means we'll probably release it late Thursday. ;)"

Apart from maps and stuff, Notch twitted this pic. http://i.imgur.com/JUEYD.jpg :)


Just sayin'...

Jackster21
23-05-2011, 09:59 AM
Thankyou Zim!

Jackster21
23-05-2011, 10:01 AM
That Grass effect will just cause more lag tbh -,-
Still a nice feature tho (:

DZimmy
23-05-2011, 10:03 AM
My pleasure.

Anyways noone knows if it's going to be in 1.6. You mean lag or FPS drop? Anyways can't wait for it. :D

Duskie
23-05-2011, 01:55 PM
i guess the wild grass mod is useless now... sad mod-creater

Jackster21
23-05-2011, 02:20 PM
1.6 will patch the die > Disconnect bug atleast!

23-05-2011, 02:32 PM
I hope this reminder means I won't click update straight away this time.

Jackster21
23-05-2011, 05:39 PM
I hope this reminder means I won't click update straight away this time.


if not you'll need to find a downgrade tutorial

DZimmy
23-05-2011, 09:44 PM
Dunno if you're checking "The World of Notch", but he posted changelist for 1.6 http://notch.tumblr.com/post/5775170768/the-changelist-for-1-6

And the tall grass will be thereeee :)

Jackster21
23-05-2011, 10:10 PM
Dunno if you're checking "The World of Notch", but he posted changelist for 1.6 http://notch.tumblr.com/post/5775170768/the-changelist-for-1-6

And the tall grass will be thereeee :)


Added, Thankyou Zim!

naithantu
24-05-2011, 05:15 PM
+ Added Nether support to multiplayer
Woohoo? :D
Can't wait for that, even though im afraid the nether would be on fire all the time cuz of ghasts and lots of ppl in the nether :(

+ Added hatches
Wooh... wait... what? Isn't that what we cut a tree with?

Hope he will add maps as well, even though i dont expect that to happen :(

24-05-2011, 05:17 PM
+ Added hatches
Wooh... wait... what? Isn't that what we cut a tree with?


That's hatchets... unless that's what you meant.

Jackster21
24-05-2011, 05:37 PM
+ Added Nether support to multiplayer
Woohoo? :D
Can't wait for that, even though im afraid the nether would be on fire all the time cuz of ghasts and lots of ppl in the nether :(

+ Added hatches
Wooh... wait... what? Isn't that what we cut a tree with?

Hope he will add maps as well, even though i dont expect that to happen :(


Maps will be added, Nether will be tricky due to our anti-grief stuff, cuz of lava flow etc.


Hatches, like, doors when you climb up a ladder.

Jackster21
24-05-2011, 05:39 PM
[youtube:2cmk3yj6]http://www.youtube.com/watch?v=oTxrGZGfNJs[/youtube:2cmk3yj6]


1.6 Trailer!

naithantu
24-05-2011, 05:44 PM
I read it wrong xd
Trailers for updates? Is that new?
Definetely looking forward to this update, hopefully the nether and anti-grief wont make eachother fail too badly :D
Btw, do maps also work in smp? Cuz i thought maps didnt work at all in smp last time notch posted something about it.

DZimmy
25-05-2011, 05:16 PM
notch: "1.6 releases early tomorrow morning! I got some help testing it via irc. Thanks! :)"

naithantu
25-05-2011, 05:40 PM
Awesome, hopefully the smp version producers dont have so much trouble this time, will be very happy if i dont crash anymore when i die :D

Jackster21
25-05-2011, 06:11 PM
Yeah remember guys DO NOT update your minecraft until our server updates.

Info will be posted on here!

naithantu
25-05-2011, 06:54 PM
will be very pie if i dont crash anymore when i die :D

Did you change happy into pie in my comment? or did i type that myself? xd -> nvm, apparently you cant say happy on the forums xd h.a.p.p.y happy
Last time i didnt update, thought server was down for 2 days, turned out it had updated so i couldnt connect anymore xD

Jackster21
25-05-2011, 08:38 PM
will be very pie if i dont crash anymore when i die :D

Did you change pie into pie in my comment? or did i type that myself? xd -> nvm, apparently you cant say pie on the forums xd h.a.p.p.y pie
Last time i didnt update, thought server was down for 2 days, turned out it had updated so i couldnt connect anymore xD


yeah duee was messing with filtering naughty words :P

pie is the filer for all bad language xD

Duskie
26-05-2011, 07:10 AM
fuck fuck fuck fuck fuck fuck fuck fuck fuck song :D

(fsss no pie?!)

naithantu
26-05-2011, 05:16 PM
h.appy is a naughty word. I always knew it :D

Jackster21
26-05-2011, 05:27 PM
h.appy is a naughty word. I always knew it :D

Lol, Duee added loads of random words to catch people out xD

naithantu
26-05-2011, 05:39 PM
lol: How to use forum tools to annoy people. :P

Jackster21
26-05-2011, 05:57 PM
lol: How to use forum tools to annoy people. :P


Exactly :D

Jackster21
26-05-2011, 06:05 PM
Fresh From Multiplay!! (Server Hosts)




With Minecraft version 1.6.4 been released we're about to make Vanilla available as a swappable Mod.

There are a number of issues with Minecraft 1.6 so we DO NOT recommend using this at all, however if you would like to test the new features heres how, but it is at your own risk

We do not recommend swapping to 1.6 at this time, due to the following issues:


High CPU when swapping between Nether and Normal World(s)[/*:m:24jd2px5]
High chance of being stuck in a 'void' and never seeing your world when connecting, a reconnect sometimes fixes this[/*:m:24jd2px5]
Getting stuck in a void when changing between your normal world and nether
- Due to this we've currently set allow-nether=false by default, this can be changed in your profile if you wish.[/*:m:24jd2px5]
You can't name your nether world[/*:m:24jd2px5]
Can't load in your existing nether world in to the new system[/*:m:24jd2px5]
Item pickups are broken (dropping an item & repicking it up, destroy in one use)[/*:m:24jd2px5]



So at this stage,

our server is staying 1.5 until i look into it all,

Sorry Guys :/

carter222555
27-05-2011, 04:29 AM
any ideas when were going to get it i cant wait for trap doors!

Jackster21
27-05-2011, 06:28 AM
any ideas when were going to get it i cant wait for trap doors!


They are 'investigating the issue'

So who knows?

DZimmy
27-05-2011, 07:20 PM
Still no news, mate? :( Can't wait xD

Jackster21
27-05-2011, 08:40 PM
None yet -,-

Jackster21
28-05-2011, 11:12 AM
Latest News From Notch's Twitter:


@notch
Markus Persson
Aack, sorry! I wasn't aware the bugs were that severe! =( I feel horrible now. I'll head in to the office tomorrow.

Jackster21
28-05-2011, 05:18 PM
1.6.5 Is Out!

1 Step Closer To Servers Working!

DZimmy
29-05-2011, 06:14 AM
Jack, do you know what could be the problem? Since I'm pretty mutch new to Minecraft, I have no idea.
I don't even know what isn't working. :D
Just curious. :-X

Jackster21
29-05-2011, 10:16 AM
Jack, do you know what could be the problem? Since I'm pretty mutch new to Minecraft, I have no idea.
I don't even know what isn't working. :D
Just curious. :-X


Basically, Notch released the patch with huge amounts of errors.

so he's patched it now, and theres not much lagg, so the Multiplay servers can handle it, just about.

Now, we have to wait on the operating system (Bukkit/Canary) to be updated to 1.6.5 (3rd party company) then we can upgrade our server!


Its out of my control mann! ;p

DZimmy
29-05-2011, 12:36 PM
I was more of a wondering about some specific bug, but seems the whole patch was a problem. :D

Don't worry, I know it's not a delay on your side, not pushing you...
Hopefully it'll be done on Tuesday. :P

frogb3rt
29-05-2011, 01:52 PM
Hey guys its frogb3rt,

My Minecraft launcher decided to update itself :\ can u let me know when you guys update it?

P.S. I LIEK UR COLOERED FONTZ

29-05-2011, 03:04 PM
We have a downgrade tutorial where someone has uploaded their 1.5 version on the forums somewhere.. shouldn't be too hard to find.

Here! http://forums.slap-gaming.com/viewtopic.php?f=28&t=369

Jackster21
29-05-2011, 03:08 PM
Hey guys its frogb3rt,

My Minecraft launcher decided to update itself :\ can u let me know when you guys update it?

P.S. I LIEK UR COLOERED FONTZ


viewtopic.php?f=28&t=369 (http://forums.slap-gaming.com/viewtopic.php?f=28&t=369)


theres the link ;)

29-05-2011, 03:13 PM
Beat you to it, Jack!

frogb3rt
30-05-2011, 04:29 PM
downgrade didnt work :(

Jackster21
30-05-2011, 04:44 PM
downgrade didnt work :(


sure you followed the steps right?

its worked for alot of other people,


Anyway, continue this discussion on the downgrade topic ;)

Jackster21
31-05-2011, 02:41 PM
http://notch.tumblr.com/post/6035819427/minecraft-beta-1-6-6

The latest news on Minecraft 1.6.X

Jackster21
01-06-2011, 08:28 PM
LATEST NEWS



1.6 BUKKIT >> MAY << BE RELEASED TOMORROW!

DZimmy
01-06-2011, 08:33 PM
Thought it already is out. :P
"New Recommended Build b818 with Minecraft 1.6(.6) support is now available." May 31st

Jackster21
01-06-2011, 09:03 PM
Thought it already is out. :P
"New Recommended Build b818 with Minecraft 1.6(.6) support is now available." May 31st


ooer,

will have a look ;)

Jackster21
01-06-2011, 09:09 PM
Tomorrow We Shall Try And Update The Server To 1.6.6!!!
(Remind Me At Like 2-3pm In Case I Forget :D)



Therefore The Server Will Be Down For 1-2Hours (Providing Theres No Errors!)


Bring On The Nether!! =D

DZimmy
01-06-2011, 09:19 PM
Sounds awesome, can't wait.
Tall grass here I come! :D

I will post a reminder here at that time...

Good luck with it.

frogb3rt
01-06-2011, 09:45 PM
When the server updates to 1.6, will it also be updated to 1.6.6?

Jackster21
01-06-2011, 10:05 PM
When the server updates to 1.6, will it also be updated to 1.6.6?


yub.

DZimmy
02-06-2011, 01:38 PM
Reminding the update, Jack :D
Hope you're reading the forums :P

Jackster21
02-06-2011, 01:50 PM
Reminding the update, Jack :D
Hope you're reading the forums :P


waiting for Duee to come home from work (3pm) then we doing it

Jackster21
02-06-2011, 02:50 PM
Ok

we're starting to update it now,

ill let you know when its done ;)

Bleedinghippy
02-06-2011, 04:29 PM
Good, because I accidently updated earlier today and can't be assed to downgrade it :P

Jackster21
02-06-2011, 05:20 PM
Having some issues with WorldGuard, so server not working yet,


will update you again shortly.

Jackster21
02-06-2011, 06:29 PM
Server should be up and running within the next hour!

Jackster21
02-06-2011, 06:50 PM
Anyone with ventrilo come on our server please, need help testing a few things :P

Jackster21
02-06-2011, 07:13 PM
SERVER NOW UPDATED!!


New Features!!

> You can now have upto 4 homes!!! > /sethome 1/2/3/4 !

> The text dialog, commands, welcome message have all changed!!!

> Nether supported!! (being added tonight)



>> PLEASE REPORT ANY BUGS TO ME AS SOON AS YOU FIND THEM!!

Auxilliary
02-06-2011, 07:18 PM
world guard is broke cant build anywhere

and colour of names will be fixed later

DZimmy
02-06-2011, 07:33 PM
Well... can't build on my own property, I can on public places tho.
Seems slow loading (not much of a problem).
And will the tall grass be on? 'Cause on my old SP maps it is not, dunno how is it with MP.

Thank you very much for the sethome thing. ;)

UPDATE: World Guard seems ok now and about tall grass, I can grow it by bone meal but haven't seen it randomly around.
P.S. Anyone experiencing lag spikes on SP? Updated to 1.6.6 today and tried some SP before server was on and it was unplayable (1.5 was ok), switched to MP and it's ok. ? :P

Duskie
02-06-2011, 09:58 PM
Tall grass doesn't seem to grow naturally, use bonemeal on grass to spawn about 10-15 random patches of tall grass with 0/2 flowers if you want it though...


(might also be fixed by jack/hungryhomer to grow naturally not sure yet)

Jackster21
02-06-2011, 10:21 PM
The loading lag will be patched in 1.7, nothing to do eith our server.

03-06-2011, 06:47 AM
Tall grass won't grow naturally anywhere near spawn because the world has been loaded pre-1.6 so you won't see it near spawn.

One of my friends has a private server that's still around from before desert and snow biomes, so there's just grass as far as you can see.


Also, the ranks seem to be a little screwed?

Jackster21
03-06-2011, 11:09 AM
Ranks will be sorted later today,

the mod we use for ranks, doesnt support color, so gotta install a new 1 ;)

03-06-2011, 11:25 AM
I was actually thinking that most of my commands aren't working...

DZimmy
03-06-2011, 01:47 PM
That's too bad about the tall grass, seems we'll need A LOT of bone meal. xD

Jackster21
03-06-2011, 02:16 PM
That's too bad about the tall grass, seems we'll need A LOT of bone meal. xD


people have already began spamming it :D

hbmann
05-06-2011, 11:13 AM
Hi guys,
here is a new bug if you use teleport.
I write /home 4 an after teleporting there is a quadratic hole in the world.
I can fix this problem with disconnecting but it's strange!


Some sereeneez:
http://i55.tinypic.com/bjd35d.jpg

http://i52.tinypic.com/2ewlhys.jpg

hbmann

DZimmy
05-06-2011, 12:36 PM
I have the same with /spawn. Weird is that I can partly fall into the hole.

Jackster21
05-06-2011, 01:56 PM
Its a chunkerror load bug,

nothing i can do about it, the developers of bukkit/notch need to fix this,

i think a hotfix is either coming in soon, or we gotta wait till 1.7

ill keep you updated tho guys ;)