nirosu
25-08-2013, 03:34 PM
Greetings fellow members of the Slap-Gaming Minecraft Server.
Throughout this year, I've never once seen our economy "blossom" as such as now, and I have to admit, this is a bittersweet situation, that is not much of a problem that we must deal with, but we should deal with.
Guys, the server's total money is 28,397,962$ or as known as, 28 mil, but there's no single problem about this fact, none, but looking at the status of the member's wealth, we have 40 members approximately having over 100k, and bluntly and highly inaccurtly, it means 7th of our server's ingame money, about 15%.
It is alerting, and furthermore, these are not actually 15%, as this calculation was made bluntly if these 40 people had 100k exactly, and the truth is, that over 20 people have over 300k, not 200k, 300k.
It's true that this is an online game, and we are not a country or a society with economic power, but I think the face we have so much over wealthy people, hurts the survival aspect of our server, and I'm not a saint, as I am also part of these rich people on the server, and thus is why I can tell you from my view how much it does affect the survival aspect.
My Suggestion is as followed:
Having VAT(extra fee) on spawn shop items, having their price increased in % regarding your wealth, for example, a person having 50k would pay 5% more than normal, and a person with 100k would pay 10% more.
Having lowered income from mobs when you have a large amount of money.
And probably having lowered sell price as well.
Having taxes on additional plots, an extra creative plot would require payment, and having over 3 plots (per world that is) would require payment/tax, which will be 0.25% of your overall wealth.
These sounds harsh, but that is what I can think of right now, I don't want to make this post too long, that is why I'd leave discussion on details and reasons at comments.
Throughout this year, I've never once seen our economy "blossom" as such as now, and I have to admit, this is a bittersweet situation, that is not much of a problem that we must deal with, but we should deal with.
Guys, the server's total money is 28,397,962$ or as known as, 28 mil, but there's no single problem about this fact, none, but looking at the status of the member's wealth, we have 40 members approximately having over 100k, and bluntly and highly inaccurtly, it means 7th of our server's ingame money, about 15%.
It is alerting, and furthermore, these are not actually 15%, as this calculation was made bluntly if these 40 people had 100k exactly, and the truth is, that over 20 people have over 300k, not 200k, 300k.
It's true that this is an online game, and we are not a country or a society with economic power, but I think the face we have so much over wealthy people, hurts the survival aspect of our server, and I'm not a saint, as I am also part of these rich people on the server, and thus is why I can tell you from my view how much it does affect the survival aspect.
My Suggestion is as followed:
Having VAT(extra fee) on spawn shop items, having their price increased in % regarding your wealth, for example, a person having 50k would pay 5% more than normal, and a person with 100k would pay 10% more.
Having lowered income from mobs when you have a large amount of money.
And probably having lowered sell price as well.
Having taxes on additional plots, an extra creative plot would require payment, and having over 3 plots (per world that is) would require payment/tax, which will be 0.25% of your overall wealth.
These sounds harsh, but that is what I can think of right now, I don't want to make this post too long, that is why I'd leave discussion on details and reasons at comments.