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View Full Version : Suggestion: Revival of a old plugin



Cats_say_moo
09-09-2013, 11:14 PM
Seeing that we DID have this plugin before, And it was removed since it didnt work. Apparently it still works for people. A person who made a video on this the 1st of 2013. But the plugin hasnt been updated since 2012? So Maybe its possible to get it working again?
http://www.youtube.com/watch?v=7KwMC4xpsIY
http://dev.bukkit.org/bukkit-plugins/ancasino/

honkin_pigs
10-09-2013, 11:34 PM
I'd like this but i'd lose all of my money to it, i have a pretty bad gambling problem when i start :P

roodypatooty
10-09-2013, 11:46 PM
would definitely be interesting. I like this idea. :)

SparkleUnidog
11-09-2013, 07:59 AM
I've seen this work on other servers, but they could have messed aboy with the plugin to make it work for them though.

naithantu
11-09-2013, 08:38 AM
It worked, but it just wasn't fun. With the way the plugin was (haven't tested it since we had it, so I'm not sure what it's currently like) you'd either constantly be winning money or constantly losing money, depending on config defined payouts. You couldn't really have a lucky day and win money, you'd just always lose. Quite difficult to explain :p
We could try this plugin again, but honestly it really isn't that fun to play anyway ;3

honkin_pigs
11-09-2013, 09:01 AM
It worked, but it just wasn't fun. With the way the plugin was (haven't tested it since we had it, so I'm not sure what it's currently like) you'd either constantly be winning money or constantly losing money, depending on config defined payouts. You couldn't really have a lucky day and win money, you'd just always lose. Quite difficult to explain :p
We could try this plugin again, but honestly it really isn't that fun to play anyway ;3


in this case you could just change the config so it's really cheap to play and also the payouts are really low, this way people won't be playing for the money, more just playing for fun :)

nirosu
11-09-2013, 11:14 AM
in this case you could just change the config so it's really cheap to play and also the payouts are really low, this way people won't be playing for the money, more just playing for fun :)
we have the lottery for that :P

honkin_pigs
11-09-2013, 11:58 AM
we have the lottery for that :P

the lottery isn't a gamble, it's a dice game with no fee to roll, plus it only runs once an hour (i think)

Jackster21
11-09-2013, 04:13 PM
It worked, but it just wasn't fun. With the way the plugin was (haven't tested it since we had it, so I'm not sure what it's currently like) you'd either constantly be winning money or constantly losing money, depending on config defined payouts. You couldn't really have a lucky day and win money, you'd just always lose. Quite difficult to explain :p
We could try this plugin again, but honestly it really isn't that fun to play anyway ;3

I want this to work naith.

Nobody ever got to see the casino I made :(

STOUX! - NEW TASK FOR YOU!

honkin_pigs
11-09-2013, 05:56 PM
Woot, cant wait for this to be re-implemented then :D

Ryuuga
11-09-2013, 07:53 PM
It worked, but it just wasn't fun. With the way the plugin was (haven't tested it since we had it, so I'm not sure what it's currently like) you'd either constantly be winning money or constantly losing money, depending on config defined payouts. You couldn't really have a lucky day and win money, you'd just always lose. Quite difficult to explain :p
We could try this plugin again, but honestly it really isn't that fun to play anyway ;3
soo... basically it misses a random number generator? I'm not familiar with java but is it really that hard to add a random number generator to it? you could then link a certain number to winning while the others are losing numbers right or am I babbling impossible nonsense now? :S
that way the random number generator would randomly generate a number (o-9 for example) and only if the number was correct(0 for example) it would give you a winning result :S

nirosu
11-09-2013, 08:45 PM
soo... basically it misses a random number generator? I'm not familiar with java but is it really that hard to add a random number generator to it? you could then link a certain number to winning while the others are losing numbers right or am I babbling impossible nonsense now? :S
that way the random number generator would randomly generate a number (o-9 for example) and only if the number was correct(0 for example) it would give you a winning result :S

Well, I'm did not learn java, but with C# it's quite easy to make a random number generator, so I'd assume with java it wouldn't be much of a problem :S

jimred9
11-09-2013, 08:58 PM
soo... basically it misses a random number generator? I'm not familiar with java but is it really that hard to add a random number generator to it? you could then link a certain number to winning while the others are losing numbers right or am I babbling impossible nonsense now? :S
that way the random number generator would randomly generate a number (o-9 for example) and only if the number was correct(0 for example) it would give you a winning result :S

From what I know this is a possible suggestion to the improvement of this plugin

lordgandalf
11-09-2013, 09:14 PM
Random generators are hard to build even if you know howto make a RNG most of the time it will be almost random.
Its difficult for a person to make stuff random

honkin_pigs
11-09-2013, 10:46 PM
The plugin may of been updated to of been fixed since, and if not im sure some petty random generator is nothing for our marvelous developers :)

Besides i don't think it would need to be an entirely random generator, you could maybe code it somewhat like;



if winning = 1
win
else lose
endif
{loop}
winning = winning + 1
if winning > 4
winning = 0
endif
{close loop}

That;d give like a 20% chance of winning and it wouldn't be a constant win 1 in 5 games it would depend on luck, although im not a good coder and this could be wrong, and also that's more psuedo code than anything, it's not designed with a language in mind >.< although it does look very VB lol

nirosu
12-09-2013, 04:14 AM
The plugin may of been updated to of been fixed since, and if not im sure some petty random generator is nothing for our marvelous developers :)

Besides i don't think it would need to be an entirely random generator, you could maybe code it somewhat like;



if winning = 1
win
else lose
endif
{loop}
winning = winning + 1
if winning > 4
winning = 0
endif
{close loop}

That;d give like a 20% chance of winning and it wouldn't be a constant win 1 in 5 games it would depend on luck, although im not a good coder and this could be wrong, and also that's more psuedo code than anything, it's not designed with a language in mind >.< although it does look very VB lol

that's not 20% chance xD that's winnining every 5th time :P

What ryuu saying that to make a random generator is hard, and nothing is truly random >...> but isn't just having some variable defined by Random could be good enough :S? even if a bit unrandom sometimes?
that is, if java has that, as I only know of C# >.>

honkin_pigs
12-09-2013, 07:56 AM
that's not 20% chance xD that's winnining every 5th time :P

What ryuu saying that to make a random generator is hard, and nothing is truly random >...> but isn't just having some variable defined by Random could be good enough :S? even if a bit unrandom sometimes?
that is, if java has that, as I only know of C# >.>


The variable would keep changing it's integer value in a loop as the server ticks, it wouldn't simply increase by 1 every time the person rolls, it'd be constantly increasing and you'd have to be lucky to click it at the right time :)

nirosu
12-09-2013, 09:30 AM
The variable would keep changing it's integer value in a loop as the server ticks, it wouldn't simply increase by 1 every time the person rolls, it'd be constantly increasing and you'd have to be lucky to click it at the right time :)

considering the fact the server has 20 ticks per sec, that would be a bit too random >...< and won't make it "luck based", also running this all the time is a bit of a waste of cpu, and this plugin is built like a slot machine, it's not about pure %, so maybe just a random number of movement of each line, if I got the plugin's idea right.

what about doing something like, the first line moves like 10-15 times(with random), the 2nd will be = first*2 - first%10 (since it needs to move while the first is moving, and stop right after) , and third could be something like first + 2nd + 2nd%10 (that seems random enough :P sure it has only 5 options of movement, but the outcome is not based one that, is it?)

Anyways, I think it's better just to leave it to the plugin guys, who actually gonna do something about the plugin xD (probably )

Stoux
12-09-2013, 09:46 AM
525

Anyhow: Why not just use a new Casino (http://dev.bukkit.org/bukkit-plugins/casino-slots/) plugin (which is pretty much the same plugin, but just under a new name + with bug fixes) instead of reviving an old one.

honkin_pigs
12-09-2013, 10:16 AM
considering the fact the server has 20 ticks per sec, that would be a bit too random >...< and won't make it "luck based", also running this all the time is a bit of a waste of cpu, and this plugin is built like a slot machine, it's not about pure %, so maybe just a random number of movement of each line, if I got the plugin's idea right.

what about doing something like, the first line moves like 10-15 times(with random), the 2nd will be = first*2 - first%10 (since it needs to move while the first is moving, and stop right after) , and third could be something like first + 2nd + 2nd%10 (that seems random enough :P sure it has only 5 options of movement, but the outcome is not based one that, is it?)

Anyways, I think it's better just to leave it to the plugin guys, who actually gonna do something about the plugin xD (probably )


rofl, as i said i'm not an experienced coder and was only trying to help, but either way i guess i seemed to make a random generator if your calling it too random >.<
knowing m though, this probably wouldn'even work, stoux seems to have the right idea and just go with a newer and better plugin, we should just leave it to the plugin god, he seems to know what hes doing :P